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Five major races live in Lhân, commonly known as the Kingdoms
of the West. These races are the Qajari, also known as Alb;
the Gaelen, who are humans; the stocky Whynn, who are commonly
called Dwarves, the primal Gharyak and the evil halflings
known as Khurrn.
The Qajari are physically powerful
and enchanting; they live in the deep Forest of Loren and
the unspoilt surrounding lands that make up the kingdom
Eleiran. They have perfected art and philosophy, excelling
both in the crafts of mind, body and war. It is the most
sacred belief of the Qajari that theirs was the first race
to achieve sentience and they claim that they are still
the pinnacle of creation. The Qajari race consists of at
least three sub-races, the noble Valĉri, the spiritual Lanĉri
and the emotionally unstable Nalari.
The Gaelen make up the major
population of the Kingdoms of the West. Although of the
same basic human stock (probably derived from a common human
race), all show distinctive regional differences. If there
is a common Gaelen, the the inhabitants of Cambria and Nethiah
are closest to it. Maelvilians usually show a superb endurance
and the Gaelen of the Borderlands combine both endurance
and strength, but usually lack in social skills. Little
is known about the Lhaarn of Lharzha, but they seem to be
a breed different from the usual Gaelen of Lhân, as well
in physique as in intellect. The fierce Jharkorians are
the best fighters in the Kingdoms of the West and they are
powerfully built and agile. Finally the Gaelen of Sijaal
are an inquisitive people who usually place more emphasis
on the mind than on the sword. The finest scientists and
mentalist stem from Sijaal.
Little is known about the Whynn,
who live in deep underground cities underneath the eastern
mountains of the Badlands or underneath the steep eastern
cliffs of the great basin that forms the lowlands of Maelvil.
They are shorter than Gaelen, but are of a broad build.
Whynn are accomplished fighters; a neccessity, as their
chthonian cities are constantly under siege by their underground
rivals. Most Whynn are also master artisans; the few items
of Whynn make that have found their way to the surface of
the continent show at least as much skill as items of Qajari
origin, some even surpass them.
The Gharyak are a race that
show physical similarities to the other humanoid races of
Lhân, but on an earlier stage of development. Racist Valĉri
state that Gharyak are nothing more than primal humans,
while Sijaalian lorists believe that the Gharyak are the
original population of Lhân before it was settled by Gaelen,
Whynn or Qajari. Nevertheless, the Gharyak are a primal
people and usually possess much physical prowess, but lack
severely in intellectual capacity.
The Khurrn, finally, are not
native to the surface lands, or so the Whynn claim. They
state that the Khurrn who plague today's Hirun escaped from
the underearth wars that the Whynn wage with the Khurrn
and their brutal overlords, the Oorsch, and settled on the
plains of Hirun where they quickly multiplied. Today they
are as common on the surface of Lhân as in the caverns below.
Khurrn are a little folk, they are only half as tall as
a common Gaelen, and they lack in strength and valor, but
usually make this up in viciousness.
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